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Research projects

Brugge beweegt

The project Bruges Moves is a structural collaboration between Howest and the City of Bruges to engage students in encouraging all residents of Bruges to participate in physical activity.                                                                                             

VersnelAI

This project demonstrates best practices for Flemish SMEs to handle their data more maturely. Utilizing the most efficient technologies, we ensure that unstructured data is transformed into valuable big data.                                                                        

NursEduPal@Euro

An international consortium collaborates on innovation in palliative care education of bachelor-degree nurses.

Vertiports

Drone transport is and remains of the most important applications due to its logistical potential, cost efficiency, environmental friendliness and deployability for high-risk tasks. With Vertiports, West Flanders is being prepared for the evolution towards unmanned air traffic.  

Manuf Excellence

To improve effectively, companies must be able to assess their situation and select the right technologies. Both aspects do not appear to be evident for SMEs. This project aims to build a research infrastructure to set up demonstrations/validations.                               

PoST-IT

In PoST-IT, three areas of expertise within Howest are innovatively connected: (1) politicizing social work, (2) evaluation and impact of social interventions, and (3) data sciences.                                                                                                  

SG3

SG3

The Sport Good Governance Game (SG3) project consists of three parts: an awareness game, a workshop, and an action plan.                                                                                                                                                                

AIinGAMES

Game testing, creating animations, or designing realistic conversations are just a few examples of areas where AI can and will play a significant role in the future of the production process within games, animation, and VFX.                                                        

URBAN XR LAB

Within URBAN XR LAB, we will explore how to actively engage 14+ youth in (re)designing spaces, focusing onsustainable use of space and the potential of Extended Reality (XR) for visualization and simulation of designs.                                                              

GalvanEyez Infra

Creating digital content (marketing campaigns, websites, apps and VR/AR applications) requires a thorough understanding of end-user experiences and responses. Traditional methods such as surveys provide valuable insights, but often miss the unconscious responses.