YET The research group Vital Cities, in collaboration with the researchers from Howest's Sizing Servers Lab (MCT), will develop a mobile tool that can be used as a participation tool, research instrument, and educational tool. Urban meiden Research indicates that socially active sports practices are empowering and contribute to a positive perception of young people in disadvantaged neighborhoods. MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs HA in beleid Due to the increasing aging population and the associated societal challenges, focusing on healthy and active aging is gaining importance. Local governments can play a crucial role in this by implementing an age-friendly policy. Sleepcoach 2 Studies show that good sleep enhances the vitality of both employees and organizations. In this project, a widely applicable training program is being developed for workplace wellbeing professionals. SKILL-ID In this project, efforts are made to scientifically assess social-emotional skills such as curiosity, perseverance, flexibility, and stress resilience. Impact Lab The objective of this project is to establish an Impact Lab. Society is facing significant challenges that require changes and immediate actions. QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. brand Y According to Eurostat, in the EU-28, there were 4.4 million students in 2017 studying business, administration, or law. The job market for graduates with this profile is dynamic, with voluminous expectations from employers. Logipro The logistics sector requires highly qualified profiles. These profiles do not yet exist, which means companies have to train new employees first, consuming a lot of time and money. Pagination First page Previous page 1 2 3 Next page Last page Filter Expertisedomein Tech & IT (58) Onderwijs (32) Gezondheid & Zorg (25) Productontwerp, Digital Design & Arts (22) Sport, Toerisme & Recreatie (19) Architectuur, Energie & Bouw (16) (-) Mens & Samenleving (13) (-) Media & Communicatie (10) (-) Business & Ondernemen (4) Kernwoorden ar/vr/xr (3) social creativity (1) digital applications (1) blockchain (1) ai (1) mixed reality (1) Thema's sociale interventies met impact (5) vital cities (5) onderwijs en vorming (4) digitale tools (4) preventieve gezondheid (3) digital skills & mediawijsheid (3) marketing & communicatie (3) digitaal ondernemen en logistiek (3) gezonde omgeving (3) digital storytelling and influencing (3) digital health (2) stem/steam (2) quality of life (2) ondernemerschap (2) educatieve technologie (1) circulaire economie (1) sport & coaching (1) product design (1) Zoeken op tekst