Vital Brains App The exploratory Practice-Based Research (PWO) project has yielded valuable insights into the potential of the Vital Brains App. The objective of this project is to assist the field by delivering a finalized product, enabling individuals to swiftly access specialized support. Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. ZorgSTEM The D4E1 Lab (Design for Everyone) within the Industrial Design Center (IDC) is one of the pioneers in human-centered and participatory healthcare innovation in Flanders, with successful projects like Makerhealth and Makeability. TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. Kindvriendelijkpatri Research and Expertise Center Vital Cities identifies the principles of child and youth-friendly heritage through appreciative inquiry. VPS infrastructuur Digital Arts & Entertainment possesses a professional green screen film set, including a crane system and peripherals. Attached to this setup is an advanced motion capture technology (20 Optitrack cameras) allowing the movements of 3 to 4 individuals to be captured simultaneously WaterWarmth In this project, we will explore the potential of utilizing the River Leie as a heat source to efficiently and intelligently warm future buildings of Howest and the city of Kortrijk. MimiQgame Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms Pagination First page Previous page 1 2 3 4 Next page Last page Filter Expertisedomein Tech & IT (43) Onderwijs (23) (-) Productontwerp, Digital Design & Arts (17) (-) Architectuur, Energie & Bouw (11) (-) Gezondheid & Zorg (11) Mens & Samenleving (9) Media & Communicatie (7) Business & Ondernemen (3) Sport, Toerisme & Recreatie (1) Kernwoorden energie (6) ar/vr/xr (5) ai (5) social creativity (3) digital applications (2) co-creatie (2) stem (2) design thinking (2) game technology (2) coaching (1) motivatie (1) didactiek (1) blended learning (1) 5g (1) experience design (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) Thema's preventieve gezondheid (6) digital health (6) game ontwikkeling en technologie (4) digitale tools (4) stem/steam (3) product design (3) gezondheidsbevordering (2) vermaatschappelijking van zorg en welzijn (2) healthy aging (2) gezonde omgeving (2) quality of life (2) metaverse (2) voedingsindustrie (2) industrie 4.0 (1) palliatieve zorg (1) sociale interventies met impact (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) vital cities (1) slaaphygiëne (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) gen z (1) audio (1) revalidatie (1) duurzaamheid (1) d4e1 (1) innovatie (1) Zoeken op tekst