Vertiports Drone transport is and remains of the most important applications due to its logistical potential, cost efficiency, environmental friendliness and deployability for high-risk tasks. With Vertiports, West Flanders is being prepared for the evolution towards unmanned air traffic. Manuf Excellence To improve effectively, companies must be able to assess their situation and select the right technologies. Both aspects do not appear to be evident for SMEs. This project aims to build a research infrastructure to set up demonstrations/validations. Sleepcoach 1in 3 people lacks sufficient sleep. Sleep is crucial for our mental and physical functioning in both the short and long term. Through this Practice-Oriented Research (PWO) project, we are developing a prevention program emphasizing the importance of sleep and good sleep hygiene. FUTUR-US This practice-based research challenges how designers can explore new concepts related to the sustainable development of ecosystems from more-than-human perspectives. Digital Health Lab The project aims to establish and develop the Digital Health Lab in West Flanders, focusing primarily on digital preventive health.The Digital Health Lab will consist of three main components: AIinGAMES Game testing, creating animations, or designing realistic conversations are just a few examples of areas where AI can and will play a significant role in the future of the production process within games, animation, and VFX. URBAN XR LAB Within URBAN XR LAB, we will explore how to actively engage 14+ youth in (re)designing spaces, focusing onsustainable use of space and the potential of Extended Reality (XR) for visualization and simulation of designs. WaterMoldova How can we ensure Moldova's rural communities have access to safe drinking water? And how can we ensure sustainable implementation of good practices related to water use, hygiene and sanitation within communities? GalvanEyez Infra Creating digital content (marketing campaigns, websites, apps and VR/AR applications) requires a thorough understanding of end-user experiences and responses. Traditional methods such as surveys provide valuable insights, but often miss the unconscious responses. Stroke2gether The Stroke2gether project focuses on the development and scaling of a digital transmural recovery pathway for individuals after a stroke. It is a stroke care pathway that combines healthcare, lifestyle, and mental support in one remote program. Pagination First page Previous page 1 2 3 4 5 6 7 8 Next page Last page Filter Expertisedomein (-) Tech & IT (43) Onderwijs (23) (-) Productontwerp, Digital Design & Arts (17) Architectuur, Energie & Bouw (11) (-) Gezondheid & Zorg (11) Mens & Samenleving (9) Media & Communicatie (7) Business & Ondernemen (3) Sport, Toerisme & Recreatie (1) Kernwoorden ai (18) ar/vr/xr (14) blockchain (5) 5g (5) digital applications (4) energie (3) coaching (2) didactiek (2) iot (2) game technology (2) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) social creativity (1) motivatie (1) blended learning (1) cloud (1) stem (1) nanosequencing (1) motion capture (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (14) digitale tools (12) digital health (9) preventieve gezondheid (8) industrie 4.0 (6) game ontwikkeling en technologie (5) big data and analytics (5) digitaal ondernemen en logistiek (4) gezonde omgeving (4) quality of life (4) digital skills & mediawijsheid (3) onderwijs en vorming (3) sport & coaching (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) product design (3) metaverse (3) educatieve technologie (2) marketing & communicatie (2) didactische innovatie (2) gezondheidsbevordering (2) welzijn in het onderwijs (2) duurzaamheid (2) d4e1 (2) innovatie (2) palliatieve zorg (1) sociale interventies met impact (1) stem/steam (1) circulaire economie (1) vital cities (1) slaaphygiëne (1) innovatieve leeromgevingen (1) leefbare omgeving (1) digital storytelling and influencing (1) gen z (1) audio (1) ondernemerschap (1) revalidatie (1) industriele security (1) logistiek 4.0 (1) virtual humans (1) recyclaat (1) duurzaam ruimtegebruik (1) Zoeken op tekst