TESTEREP How has the Flemish coastal landscape evolved over the past 5000 years, both at sea and on land? Which areas were flooded and eroded during storm surges? What archaeological traces of past habitation and exploitation are preserved on land and in the sea? Blue Balance The Blue BALANCE project aims to create support among citizens and tourists for sustainable economic activities along the coast (including coastal protection, blue food, renewable energy, ports, and tourism). Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? ZorgSTEM The D4E1 Lab (Design for Everyone) within the Industrial Design Center (IDC) is one of the pioneers in human-centered and participatory healthcare innovation in Flanders, with successful projects like Makerhealth and Makeability. TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (5) Onderwijs (3) (-) Architectuur, Energie & Bouw (2) Tech & IT (1) Mens & Samenleving (1) Media & Communicatie (1) Gezondheid & Zorg (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden social creativity (2) ar/vr/xr (2) co-creatie (2) stem (2) design thinking (2) transmediale formats (2) digital applications (1) 5g (1) Thema's (-) game ontwikkeling en technologie (4) (-) stem/steam (3) smart grids (3) product design (3) digitale tools (2) metaverse (2) voedingsindustrie (2) industrie 4.0 (1) preventieve gezondheid (1) digital health (1) digital skills & mediawijsheid (1) marketing & communicatie (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) vital cities (1) digital storytelling and influencing (1) gen z (1) audio (1) revalidatie (1) sustainable industrialization (1) d4e1 (1) virtual humans (1) recyclaat (1) groene transitie (1) Zoeken op tekst