DIPSTER 2_0 During this project, an online learning platform is being developed where educational objectives related to digital competencies can be addressed. POWERITUP From the Level-Up project, a follow-up initiative has been established, aimed at professionalizing teachers of the 3rd grade in secondary education focusing on the labor market and double finality, enabling them to enhance digital competencies and data literacy of their students. No-code (r)evolutie Developing custom software is a costly and time-consuming process. Many organizations resort to using MS Office or the Google Suite, but the world of no-code offers far more possibilities than standard office applications. AID Generative AI is currently experiencing a significant surge. AI enthusiasts see endless opportunities, while doomsayers predict the downfall of creative professions and disruption in education. This research focuses on the role of AI applications in the creative sector. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." Stroke2gether The Stroke2gether project focuses on the development and scaling of a digital transmural recovery pathway for individuals after a stroke. It is a stroke care pathway that combines healthcare, lifestyle, and mental support in one remote program. BLING Blockchain, as a technology or rather as a concept, is still relatively young but has generated significant interest and enthusiasm worldwide among citizens, civic organizations, businesses, service providers, and governments. LDE DIGIHUB Many Flemish SMEs still have substantial steps to take in the digitalization process. At the same time, we observe that numerous organizations offer support in this digitalization process at various stages of the transformation path. Pagination 1 2 Next page Last page Filter Expertisedomein (-) Tech & IT (19) Onderwijs (7) Gezondheid & Zorg (6) Mens & Samenleving (4) Architectuur, Energie & Bouw (3) Sport, Toerisme & Recreatie (3) Media & Communicatie (3) Productontwerp, Digital Design & Arts (1) Business & Ondernemen (0) Kernwoorden ai (6) digital applications (2) energie (2) blockchain (1) ar/vr/xr (1) co-creatie (1) didactiek (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's cyber security (14) (-) digitale tools (13) digital health (7) industrie 4.0 (6) (-) digital skills & mediawijsheid (5) (-) big data and analytics (5) educatieve technologie (4) preventieve gezondheid (4) onderwijs en vorming (4) didactische innovatie (4) digitaal ondernemen en logistiek (4) sport & coaching (3) gezonde omgeving (3) quality of life (3) marketing & communicatie (2) vital cities (2) innovatieve leeromgevingen (2) product design (2) metaverse (2) game ontwikkeling en technologie (1) stem/steam (1) welzijn in het onderwijs (1) ondernemerschap (1) Zoeken op tekst