BLING Blockchain, as a technology or rather as a concept, is still relatively young but has generated significant interest and enthusiasm worldwide among citizens, civic organizations, businesses, service providers, and governments. EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our LISSEWEGE CIRCULAIR The city of Bruges owns a diverse and rich heritage, comprising more than 500 buildings, making it one of the largest property owners in Bruges and its surrounding areas. The city aims to be a pioneer in new developments. Future Flemish Pig The overall goal of the ICON project is to acquire knowledge about current challenges in pig production and processing chains in Flanders and enhance collaboration throughout the chain. BC4P The objective of the research is to develop an innovative blockchain technology for a secure energy market utilizing renewable energy. Additionally, the aim is to expand market opportunities for blockchain and energy system transformation for SME's in the Euregio. LDE DIGIHUB Many Flemish SMEs still have substantial steps to take in the digitalization process. At the same time, we observe that numerous organizations offer support in this digitalization process at various stages of the transformation path. Holy Family Uganda is a focal country in Howest's north-south initiatives, expanding outreach in study areas and deepening sustainable partnerships. AI Pathfinder The overall aim of the AI-PathFinder project is to investigate how Flemish food companies should be supported in developing their AI strategies, thereby accelerating the concrete adoption of AI. Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. Healthy Howest The Healthy Howest project aims to develop a health policy for Howest students and staff. A policy plan is being devised to promote physical, mental, and social well-being among both staff and students. Pagination First page Previous page 1 2 3 4 5 6 7 Next page Last page Filter Expertisedomein (-) Tech & IT (43) Onderwijs (23) Productontwerp, Digital Design & Arts (17) (-) Architectuur, Energie & Bouw (11) (-) Gezondheid & Zorg (11) Mens & Samenleving (9) Media & Communicatie (7) Business & Ondernemen (3) Sport, Toerisme & Recreatie (1) Kernwoorden ai (19) ar/vr/xr (10) energie (7) blockchain (5) 5g (4) stem (3) social creativity (2) digital applications (2) coaching (2) co-creatie (2) design thinking (2) iot (2) ux - user experience (2) ui - user interfaces (2) motivatie (1) didactiek (1) cloud (1) nanosequencing (1) mixed reality (1) web 3 (1) Thema's cyber security (14) digitale tools (12) digital health (8) industrie 4.0 (7) preventieve gezondheid (7) big data and analytics (5) digitaal ondernemen en logistiek (4) gezonde omgeving (4) quality of life (4) onderwijs en vorming (3) smart grids (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) educatieve technologie (2) digital skills & mediawijsheid (2) stem/steam (2) sport & coaching (2) vital cities (2) gezondheidsbevordering (2) welzijn in het onderwijs (2) duurzaamheid (2) voedingsindustrie (2) innovatie (2) palliatieve zorg (1) sociale interventies met impact (1) game ontwikkeling en technologie (1) marketing & communicatie (1) didactische innovatie (1) slaaphygiëne (1) innovatieve leeromgevingen (1) leefbare omgeving (1) metaverse (1) ondernemerschap (1) industriele security (1) logistiek 4.0 (1) sustainable industrialization (1) d4e1 (1) groene transitie (1) duurzaam ruimtegebruik (1) Zoeken op tekst