XR in de realiteit Many schools have the ambition to implement Virtual Reality (VR), Augmented Reality (AR), or overarching eXtended Reality (XR) in their offerings. Especially for students for whom skill training is a core task, XR applications can add value. Satellietenmodel WH With this project, we aim to foster a culture of learning and enthusiasm for learning in the Westhoek region. Howest acts as a knowledge partner in defining a matrix with LLL formats and, together with Syntra, will shape a learning network involving businesses. Coping with crisis This project aims to introduce 'Oral Literature for Development' (OL4D) as a new paradigm, based on the belief that culture and creativity are central to the development of all people. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Pendelfonds The commuting system needs to be more sustainable. The proportion of cycling and public transport in commuting needs to increase. To achieve these objectives, the Commuting Fund has been established.The Commuting Fund will undertake various actions to attain these goals: EscapePZ We collaborate with palliative care specialist nurses to develop escape games that will later be made freely available in the sector. These games offer an innovative way to interact, test problem-solving abilities, and face challenges. ELNA Experiential Learning in and with Nature: Towards Sustainable Implementation in Diverse Contexts NursEduPal@IMPACT Although nurses constitute the largest group of healthcare professionals involved in providing palliative care (PC), there is still insufficient emphasis on it in basic nursing education. That's why Howest is developing the NursEduPal projects. Nurses are the primary caregivers i DiGaME The DiGaMe project aims to provide tailored instructions within mathematics education, customized to meet the individual needs of each student, while simultaneously increasing engagement and motivation. Tope Sterk 4 The Tope Sterk projects aim to increase opportunities for young people in vulnerable situations through student tutoring.Students from higher education act as guides to support pupils in primary or secondary education in their learning process. Pagination First page Previous page 1 2 3 4 5 Next page Last page Filter Expertisedomein Tech & IT (43) (-) Onderwijs (23) Productontwerp, Digital Design & Arts (17) Architectuur, Energie & Bouw (11) (-) Gezondheid & Zorg (11) Mens & Samenleving (9) (-) Media & Communicatie (7) Business & Ondernemen (3) Sport, Toerisme & Recreatie (1) Kernwoorden ar/vr/xr (6) coaching (3) storytelling (2) didactiek (2) podcasts (1) social creativity (1) blockchain (1) motivatie (1) wms - warehouse management system (1) werkplekleren (1) tms - transport management systeem (1) co-creatie (1) serious games (1) interprofessioneel werken (1) Thema's onderwijs en vorming (12) didactische innovatie (7) preventieve gezondheid (5) digital health (5) digital skills & mediawijsheid (5) educatieve technologie (4) stem/steam (4) digitale tools (4) innovatieve leeromgevingen (4) welzijn in het onderwijs (4) palliatieve zorg (3) sociale interventies met impact (3) gezonde omgeving (3) quality of life (3) marketing & communicatie (2) gezondheidsbevordering (2) vermaatschappelijking van zorg en welzijn (2) healthy aging (2) digital storytelling and influencing (2) slaaphygiëne (1) digitaal ondernemen en logistiek (1) leefbare omgeving (1) product design (1) taalbeleid (1) gen z (1) duurzaamheid (1) clil (1) selfie (1) groene transitie (1) innovatie (1) gender en gelijke kansen (1) sterk werk (1) sdg - sustainable development goals (1) levenslang leren (1) Zoeken op tekst