Health Tech Labs 'Upscaling Health Tech labs for Accelerating Innovations' aims to expand the digital health knowledge boulevard from Bruges. After all, the many digital technologies (MHealth, XR, AI big data,...) do not yet always find their way to the customer and the healthcare professional. Digital Health Lab The project aims to establish and develop the Digital Health Lab in West Flanders, focusing primarily on digital preventive health.The Digital Health Lab will consist of three main components: XRehab The healthcare system in Belgium has been facing several challenges in recent years, including the cost of quality healthcare, changes in the demographic population, exponential growth in technological applications, and a growing number of people with multiple chronic conditions. EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our No-code (r)evolutie Developing custom software is a costly and time-consuming process. Many organizations resort to using MS Office or the Google Suite, but the world of no-code offers far more possibilities than standard office applications. MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." Creativup Creativ'Up aims to support cross-border innovation initiatives in the cultural and creative sector through inspiration, networking, enhancement of entrepreneurial skills, and innovation/change coaching. KidBeats How does listening to music affect brain development? The KidBeats project considers music as a crucial factor in children's development, although technology isn't fully prepared to bridge the gap between musicians and children. Pagination First page Previous page 1 2 3 Next page Last page Filter Expertisedomein Gezondheid & Zorg (13) Tech & IT (10) Sport, Toerisme & Recreatie (9) Productontwerp, Digital Design & Arts (6) Mens & Samenleving (5) Onderwijs (2) Architectuur, Energie & Bouw (1) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden social creativity (1) digital applications (1) coaching (1) motivatie (1) ar/vr/xr (1) mixed reality (1) Thema's digitale tools (18) onderwijs en vorming (17) cyber security (14) (-) digital health (11) (-) preventieve gezondheid (10) didactische innovatie (9) sociale interventies met impact (8) digital skills & mediawijsheid (8) stem/steam (8) industrie 4.0 (7) educatieve technologie (7) gezonde omgeving (7) vital cities (6) digitaal ondernemen en logistiek (6) quality of life (6) (-) product design (6) game ontwikkeling en technologie (5) innovatieve leeromgevingen (5) big data and analytics (5) welzijn in het onderwijs (5) marketing & communicatie (4) sport & coaching (4) digital storytelling and influencing (4) palliatieve zorg (3) metaverse (3) circulaire economie (2) ondernemerschap (2) (-) gezondheidsbevordering (1) slaaphygiëne (1) healthy aging (1) Zoeken op tekst