Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. AHUMAIN The technological revolution is progressing so rapidly that we witness new applications every day. Two key innovations transforming the world around us are the Internet of Things (IoT) and Artificial Intelligence (AI). BiKC infrastructuur Many universities, laboratories, and businesses lack the knowledge, expertise, or resources to hire a full-time bioinformatician. The Bioinformatics Knowledge Center (BiKC) addresses this need through practical research and services. ISOC infrastructuur Howest is establishing an Integrated Security Operations Center (ISOC). An ISOC is an extension of the more familiar SOC (Security Operations Center, the physical location of an information security team). NLAB4CIT This project focuses on digital transformation in government. How can we enhance, expedite, and innovate public services to citizens through new technologies? CoT - EMS DOE For cities, keeping the energy bill affordable is a challenge. Howest is assisting Kortrijk city in this regard. Through pilot projects in Kortrijk Weide and Transfo Zwevegem, the Smart Technology Energy lab is developing a data architecture for smart control of energy systems. Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). DistractionÂDriving The proposed user study aims to assess the level of distraction during driving and evaluate the use of screens such as a smartphone or a car kit. Pagination First page Previous page 1 2 Filter Expertisedomein Tech & IT (12) Architectuur, Energie & Bouw (2) Onderwijs (2) Productontwerp, Digital Design & Arts (2) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (19) (-) ai (14) artificial intelligence (9) energie (7) blockchain (6) digital applications (5) 5g (5) social creativity (4) (-) didactiek (4) coaching (3) co-creatie (3) stem (3) storytelling (2) immersive technology (2) design thinking (2) iot (2) game technology (2) transmediale formats (2) (-) ux - user experience (2) ui - user interfaces (2) podcasts (1) motivatie (1) wms - warehouse management system (1) werkplekleren (1) tms - transport management systeem (1) blended learning (1) cloud (1) nanosequencing (1) motion capture (1) serious games (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's digitale tools (3) didactische innovatie (3) industrie 4.0 (2) educatieve technologie (2) onderwijs en vorming (2) cyber security (2) big data and analytics (2) digital skills & mediawijsheid (1) smart grids (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) metaverse (1) audio (1) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst