Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. Blue Balance The Blue BALANCE project aims to create support among citizens and tourists for sustainable economic activities along the coast (including coastal protection, blue food, renewable energy, ports, and tourism). Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. VPS infrastructuur Digital Arts & Entertainment possesses a professional green screen film set, including a crane system and peripherals. Attached to this setup is an advanced motion capture technology (20 Optitrack cameras) allowing the movements of 3 to 4 individuals to be captured simultaneously ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? Filter Expertisedomein Tech & IT (9) Onderwijs (4) (-) Productontwerp, Digital Design & Arts (4) Architectuur, Energie & Bouw (2) Media & Communicatie (2) (-) Gezondheid & Zorg (1) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden (-) ar/vr/xr (5) digital applications (2) coaching (2) ai (2) game technology (2) transmediale formats (2) social creativity (1) motivatie (1) didactiek (1) blended learning (1) motion capture (1) 5g (1) experience design (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) Thema's game ontwikkeling en technologie (2) vermaatschappelijking van zorg en welzijn (1) metaverse (1) audio (1) Zoeken op tekst