Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. VPS infrastructuur Digital Arts & Entertainment possesses a professional green screen film set, including a crane system and peripherals. Attached to this setup is an advanced motion capture technology (20 Optitrack cameras) allowing the movements of 3 to 4 individuals to be captured simultaneously NLAB4CIT This project focuses on digital transformation in government. How can we enhance, expedite, and innovate public services to citizens through new technologies? IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? 5G-Pilot HealthCare Through the deployment of a high-quality 5G network, the Westhoek becomes a true smart region. This aligns with the objectives of the integrated economic regional vision of the Westhoek, 'The Westhoek Impulse Plan.' 5G-Pilot Zeevaart This project harnesses 5G technology for unmanned navigation on inland waterways, focusing on semi-autonomous inland navigation with support through 5G connectivity. Howest is exploring the possibilities of a 360° camera and VR applications on the boat & will conduct field tests. Pagination First page Previous page 1 2 Filter Expertisedomein (-) Tech & IT (11) (-) Productontwerp, Digital Design & Arts (6) Onderwijs (3) Media & Communicatie (2) Gezondheid & Zorg (1) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden ai (18) (-) ar/vr/xr (13) blockchain (5) 5g (5) (-) digital applications (4) energie (3) didactiek (2) iot (2) game technology (2) ux - user experience (2) ui - user interfaces (2) social creativity (1) blended learning (1) stem (1) nanosequencing (1) experience design (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (5) game ontwikkeling en technologie (3) digitale tools (3) industrie 4.0 (1) educatieve technologie (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) didactische innovatie (1) metaverse (1) audio (1) Zoeken op tekst