TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Resilient VEG-i-TEC This project investigates how, using new fixed and mobile infrastructure, advanced smart energy and water management can lead to water, electricity and heat optimizations at agri-food companies. BLING Blockchain, as a technology or rather as a concept, is still relatively young but has generated significant interest and enthusiasm worldwide among citizens, civic organizations, businesses, service providers, and governments. No-code (r)evolutie Developing custom software is a costly and time-consuming process. Many organizations resort to using MS Office or the Google Suite, but the world of no-code offers far more possibilities than standard office applications. MetaTec Metagenomic analysis involves studying all the DNA present in an isolated sample, simultaneously identifying multiple microorganisms for various applications, such as pathogen detection or resistance. IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Pagination 1 2 Next page Last page Filter Expertisedomein (-) Tech & IT (9) Onderwijs (4) (-) Architectuur, Energie & Bouw (3) Gezondheid & Zorg (2) Productontwerp, Digital Design & Arts (2) Mens & Samenleving (2) Media & Communicatie (1) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden ai (3) social creativity (2) digital applications (2) co-creatie (2) stem (2) design thinking (2) blockchain (1) energie (1) ar/vr/xr (1) didactiek (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's cyber security (14) (-) digitale tools (10) industrie 4.0 (7) big data and analytics (5) digitaal ondernemen en logistiek (4) digital health (3) smart grids (3) educatieve technologie (2) preventieve gezondheid (2) digital skills & mediawijsheid (2) onderwijs en vorming (2) (-) stem/steam (2) sport & coaching (2) vital cities (2) gezonde omgeving (2) quality of life (2) voedingsindustrie (2) game ontwikkeling en technologie (1) marketing & communicatie (1) didactische innovatie (1) innovatieve leeromgevingen (1) vermaatschappelijking van zorg en welzijn (1) healthy aging (1) welzijn in het onderwijs (1) metaverse (1) ondernemerschap (1) industriele security (1) logistiek 4.0 (1) duurzaamheid (1) sustainable industrialization (1) d4e1 (1) groene transitie (1) duurzaam ruimtegebruik (1) innovatie (1) Zoeken op tekst