MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. I-READ IN VET Reading comprehension is a crucial skill for students. The primary objective of this project is to enhance the reading proficiency and enjoyment of students in vocational-oriented programs. To encourage them to read more, the Close Reading methodology will be employed. Lerend Netwerk XR It is well-known that the use of XR leads to better student outcomes and that the technology can better support the learning process. Thanks to XR, students can safely practice situations that would otherwise be difficult or impossible due to financial or safety reasons. Filter Expertisedomein Onderwijs (3) Tech & IT (2) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden (-) digital applications (3) ar/vr/xr (3) (-) didactiek (3) ai (3) blockchain (1) energie (1) co-creatie (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's (-) digitale tools (3) (-) didactische innovatie (3) educatieve technologie (2) sociale interventies met impact (1) game ontwikkeling en technologie (1) digital health (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) Zoeken op tekst