YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." Stroke2gether The Stroke2gether project focuses on the development and scaling of a digital transmural recovery pathway for individuals after a stroke. It is a stroke care pathway that combines healthcare, lifestyle, and mental support in one remote program. Vital Brains App The exploratory Practice-Based Research (PWO) project has yielded valuable insights into the potential of the Vital Brains App. The objective of this project is to assist the field by delivering a finalized product, enabling individuals to swiftly access specialized support. MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs AID Generative AI is currently experiencing a significant surge. AI enthusiasts see endless opportunities, while doomsayers predict the downfall of creative professions and disruption in education. This research focuses on the role of AI applications in the creative sector. Filter Expertisedomein Tech & IT (9) (-) Gezondheid & Zorg (3) Onderwijs (2) Architectuur, Energie & Bouw (1) (-) Productontwerp, Digital Design & Arts (1) (-) Mens & Samenleving (1) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden digital applications (1) coaching (1) Thema's digital health (7) preventieve gezondheid (6) sociale interventies met impact (5) (-) digitale tools (5) game ontwikkeling en technologie (4) gezonde omgeving (4) product design (4) leefbare omgeving (3) quality of life (3) stem/steam (2) sport & coaching (2) vital cities (2) gezondheidsbevordering (2) vermaatschappelijking van zorg en welzijn (2) healthy aging (2) digital storytelling and influencing (2) innovatieve ondersteuning in en door de gemeenschap (2) metaverse (2) educatieve technologie (1) palliatieve zorg (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) circulaire economie (1) didactische innovatie (1) slaaphygiëne (1) welzijn in het onderwijs (1) gen z (1) audio (1) revalidatie (1) duurzaamheid (1) d4e1 (1) virtual humans (1) recyclaat (1) bouwen in de toekomst (1) innovatie (1) gender en gelijke kansen (1) Zoeken op tekst