REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." ZorgSTEM The D4E1 Lab (Design for Everyone) within the Industrial Design Center (IDC) is one of the pioneers in human-centered and participatory healthcare innovation in Flanders, with successful projects like Makerhealth and Makeability. TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. Filter Expertisedomein Gezondheid & Zorg (10) Onderwijs (6) Tech & IT (5) Sport, Toerisme & Recreatie (5) (-) Productontwerp, Digital Design & Arts (4) Mens & Samenleving (4) (-) Architectuur, Energie & Bouw (3) Media & Communicatie (1) Business & Ondernemen (0) Kernwoorden social creativity (2) co-creatie (2) stem (2) Thema's game ontwikkeling en technologie (5) product design (5) (-) stem/steam (4) digitale tools (3) industrie 4.0 (2) digital health (2) marketing & communicatie (2) didactische innovatie (2) sport & coaching (2) vital cities (2) gezonde omgeving (2) quality of life (2) metaverse (2) educatieve technologie (1) (-) preventieve gezondheid (1) sociale interventies met impact (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) circulaire economie (1) innovatieve leeromgevingen (1) big data and analytics (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) Zoeken op tekst