Art-Ie The project 'Artificial Intelligence Inspiration' (Art-Ie) aims to strengthen the cross-border region of Flanders-Netherlands in the field of digital innovation, with a focus on Artificial Intelligence (AI). Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Bridges by Mentors The project provides internationalization in the context of home, connecting international students with citizens from diverse backgrounds. As a result, an international boost is given to individuals who may not always be inclined to meet young people from another country. Ā Ā Ā Ā EntrepeneurUganda There is a high unemployment rate among young people in Uganda (83%, UBOS 2018). This is due to a significant skills gap and school dropouts. Many graduates (bachelors and masters) also struggle to find jobs due to limited skills. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā SSB The project objective of Smart Services Bridge is to establish connections and synergies between businesses (SMEs) and higher education institutions in the cross-border region of Flanders-Netherlands to enhance innovation capacity in the region. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā EDHUBCO Formative assessment and feedback (assessment for learning) is increasingly seen as a means to shape effective, differentiated teaching (Tomlinson, 2014 in Van den Branden, Ko et al., 2013). In practice, despite the available data and the many possibilities to process it, we see Brugge beweegt The project Bruges Moves is a structural collaboration between Howest and the City of Bruges to engage students in encouraging all residents of Bruges to participate in physical activity. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā FLEXICAP Flexicap aims to unlock collective insights regarding the implementation of the digital meter. In doing so, it aims to create contemporary solutions for consumers to better manage their energy bills. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā VersnelAI This project demonstrates best practices for Flemish SMEs to handle their data more maturely. Utilizing the most efficient technologies, we ensure that unstructured data is transformed into valuable big data. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Pagination 1 2 3 4 5 6 7 8 9 … Next page Last page Filter Expertisedomein Tech & IT (36) Onderwijs (24) Productontwerp, Digital Design & Arts (16) Architectuur, Energie & Bouw (11) Gezondheid & Zorg (10) Media & Communicatie (7) Business & Ondernemen (3) Mens & Samenleving (2) Sport, Toerisme & Recreatie (1) Kernwoorden ar/vr/xr (15) ai (12) artificial intelligence (9) digital applications (5) energie (5) social creativity (4) blockchain (4) didactiek (4) coaching (3) co-creatie (3) 5g (3) storytelling (2) immersive technology (2) stem (2) design thinking (2) iot (2) game technology (2) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) motivatie (1) wms - warehouse management system (1) werkplekleren (1) tms - transport management systeem (1) blended learning (1) cloud (1) nanosequencing (1) motion capture (1) serious games (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) Thema's onderwijs en vorming (14) digitale tools (14) cyber security (12) preventieve gezondheid (10) didactische innovatie (9) sociale interventies met impact (8) digital health (8) digital skills & mediawijsheid (8) industrie 4.0 (7) educatieve technologie (6) digitaal ondernemen en logistiek (6) gezonde omgeving (6) game ontwikkeling en technologie (5) stem/steam (5) vital cities (5) big data and analytics (5) quality of life (5) welzijn in het onderwijs (5) sport & coaching (4) innovatieve leeromgevingen (4) product design (4) digital storytelling and influencing (4) palliatieve zorg (3) marketing & communicatie (3) smart grids (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) circulaire economie (2) gezondheidsbevordering (2) leefbare omgeving (2) gen z (2) metaverse (2) ondernemerschap (2) logistiek 4.0 (2) sociale businessmodellen (1) slaaphygiĆ«ne (1) innovatieve ondersteuning in en door de gemeenschap (1) taalbeleid (1) audio (1) revalidatie (1) industriele security (1) duurzaamheid (1) sustainable industrialization (1) d4e1 (1) virtual humans (1) recyclaat (1) Zoeken op tekst