ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Filter Expertisedomein Tech & IT (4) Mens & Samenleving (2) Onderwijs (1) Gezondheid & Zorg (1) Sport, Toerisme & Recreatie (1) Architectuur, Energie & Bouw (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden (-) digital applications (3) (-) ai (3) blockchain (1) energie (1) ar/vr/xr (1) didactiek (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's cyber security (6) (-) digitale tools (5) industrie 4.0 (3) big data and analytics (3) onderwijs en vorming (2) educatieve technologie (1) sociale interventies met impact (1) game ontwikkeling en technologie (1) digital health (1) digital skills & mediawijsheid (1) didactische innovatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) metaverse (1) Zoeken op tekst