MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. EscapePZ We collaborate with palliative care specialist nurses to develop escape games that will later be made freely available in the sector. These games offer an innovative way to interact, test problem-solving abilities, and face challenges. Filter Expertisedomein Tech & IT (2) Onderwijs (1) Gezondheid & Zorg (1) Architectuur, Energie & Bouw (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden (-) digital applications (3) ai (2) blockchain (1) artificial intelligence (1) coaching (1) energie (1) ar/vr/xr (1) didactiek (1) ux - user experience (1) ui - user interfaces (1) (-) serious games (1) mixed reality (1) Thema's (-) digitale tools (3) educatieve technologie (1) (-) palliatieve zorg (1) sociale interventies met impact (1) game ontwikkeling en technologie (1) digital health (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) didactische innovatie (1) virtual humans (1) Zoeken op tekst