ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. Coping with crisis This project aims to introduce 'Oral Literature for Development' (OL4D) as a new paradigm, based on the belief that culture and creativity are central to the development of all people. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. FLEXICAP Flexicap aims to unlock collective insights regarding the implementation of the digital meter. In doing so, it aims to create contemporary solutions for consumers to better manage their energy bills. CoT - EMS DOE For cities, keeping the energy bill affordable is a challenge. Howest is assisting Kortrijk city in this regard. Through pilot projects in Kortrijk Weide and Transfo Zwevegem, the Smart Technology Energy lab is developing a data architecture for smart control of energy systems. Filter Expertisedomein Tech & IT (2) Architectuur, Energie & Bouw (2) Media & Communicatie (2) Onderwijs (0) Gezondheid & Zorg (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden (-) ai (4) (-) storytelling (2) podcasts (1) social creativity (1) digital applications (1) coaching (1) energie (1) ar/vr/xr (1) didactiek (1) mixed reality (1) Thema's cyber security (6) (-) onderwijs en vorming (4) industrie 4.0 (3) digital skills & mediawijsheid (3) digitale tools (3) big data and analytics (3) (-) smart grids (2) educatieve technologie (1) marketing & communicatie (1) stem/steam (1) didactische innovatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) digital storytelling and influencing (1) metaverse (1) audio (1) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst