5G-Pilot Zeevaart This project harnesses 5G technology for unmanned navigation on inland waterways, focusing on semi-autonomous inland navigation with support through 5G connectivity. Howest is exploring the possibilities of a 360° camera and VR applications on the boat & will conduct field tests. POWERITUP From the Level-Up project, a follow-up initiative has been established, aimed at professionalizing teachers of the 3rd grade in secondary education focusing on the labor market and double finality, enabling them to enhance digital competencies and data literacy of their students. TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (13) Productontwerp, Digital Design & Arts (7) Onderwijs (6) Sport, Toerisme & Recreatie (5) Gezondheid & Zorg (4) Media & Communicatie (3) Architectuur, Energie & Bouw (2) Business & Ondernemen (1) Mens & Samenleving (0) Kernwoorden (-) ar/vr/xr (21) ai (21) energie (10) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) (-) co-creatie (3) stem (3) game technology (3) ux - user experience (2) ui - user interfaces (2) mixed reality (2) coaching (1) motivatie (1) blended learning (1) simulatie onderwijs (1) Thema's cyber security (5) didactische innovatie (3) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) stem/steam (2) industrie 4.0 (1) educatieve technologie (1) digital health (1) marketing & communicatie (1) onderwijs en vorming (1) digitale tools (1) metaverse (1) Zoeken op tekst