QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. AHUMAIN The technological revolution is progressing so rapidly that we witness new applications every day. Two key innovations transforming the world around us are the Internet of Things (IoT) and Artificial Intelligence (AI). EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Filter Expertisedomein Tech & IT (3) Media & Communicatie (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden (-) ai (3) storytelling (2) podcasts (1) (-) social creativity (1) digital applications (1) artificial intelligence (1) coaching (1) ar/vr/xr (1) didactiek (1) iot (1) mixed reality (1) Thema's (-) onderwijs en vorming (3) stem/steam (3) industrie 4.0 (2) digital skills & mediawijsheid (2) digitale tools (2) cyber security (2) big data and analytics (2) educatieve technologie (1) marketing & communicatie (1) didactische innovatie (1) smart grids (1) (-) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) product design (1) metaverse (1) audio (1) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst