QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. GalvanEyez Infra Creating digital content (marketing campaigns, websites, apps and VR/AR applications) requires a thorough understanding of end-user experiences and responses. Traditional methods such as surveys provide valuable insights, but often miss the unconscious responses. KidBeats How does listening to music affect brain development? The KidBeats project considers music as a crucial factor in children's development, although technology isn't fully prepared to bridge the gap between musicians and children. Filter Expertisedomein Tech & IT (1) Productontwerp, Digital Design & Arts (1) Media & Communicatie (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden (-) social creativity (2) podcasts (1) storytelling (1) coaching (1) (-) ar/vr/xr (1) kunststoffen (1) 3d print (1) Thema's cyber security (5) stem/steam (3) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) (-) marketing & communicatie (2) onderwijs en vorming (2) didactische innovatie (2) industrie 4.0 (1) educatieve technologie (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) (-) product design (1) gen z (1) metaverse (1) audio (1) Zoeken op tekst