QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? EnergAI Companies realize that further digitization is necessary to continue innovating, growing, and making their processes more efficient. However, businesses are increasingly questioning how they can be supported in the energy transition without incurring significant costs. BiKC infrastructuur Many universities, laboratories, and businesses lack the knowledge, expertise, or resources to hire a full-time bioinformatician. The Bioinformatics Knowledge Center (BiKC) addresses this need through practical research and services. Filter Expertisedomein Tech & IT (2) Gezondheid & Zorg (1) Productontwerp, Digital Design & Arts (1) Media & Communicatie (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden ar/vr/xr (19) ai (14) artificial intelligence (9) energie (7) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) coaching (3) co-creatie (3) stem (3) storytelling (2) (-) immersive technology (2) design thinking (2) iot (2) game technology (2) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) (-) podcasts (1) motivatie (1) wms - warehouse management system (1) werkplekleren (1) tms - transport management systeem (1) blended learning (1) (-) cloud (1) (-) nanosequencing (1) motion capture (1) serious games (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's big data and analytics (2) industrie 4.0 (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) stem/steam (1) vermaatschappelijking van zorg en welzijn (1) virtual humans (1) Zoeken op tekst