URBAN XR LAB Within URBAN XR LAB, we will explore how to actively engage 14+ youth in (re)designing spaces, focusing onsustainable use of space and the potential of Extended Reality (XR) for visualization and simulation of designs. Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? Filter Expertisedomein Productontwerp, Digital Design & Arts (2) Tech & IT (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (2) (-) transmediale formats (2) digital applications (1) (-) stem (1) 5g (1) Thema's (-) game ontwikkeling en technologie (2) stem/steam (2) digital storytelling and influencing (1) gen z (1) metaverse (1) (-) duurzaamheid (1) duurzaam ruimtegebruik (1) Zoeken op tekst