DIPSTER 2_0 During this project, an online learning platform is being developed where educational objectives related to digital competencies can be addressed. POWERITUP From the Level-Up project, a follow-up initiative has been established, aimed at professionalizing teachers of the 3rd grade in secondary education focusing on the labor market and double finality, enabling them to enhance digital competencies and data literacy of their students. EduMac-XR In this project, the prototype of the VR training (developed in the PWO SPRINT EDU XR) is optimized and expanded. This VR training is aimed at secondary school students (vocational orientation) learning to operate complex woodworking machines. Filter Expertisedomein Productontwerp, Digital Design & Arts (4) Media & Communicatie (4) (-) Onderwijs (3) Tech & IT (2) Mens & Samenleving (2) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden co-creatie (1) Thema's onderwijs en vorming (9) didactische innovatie (7) educatieve technologie (4) innovatieve leeromgevingen (4) stem/steam (3) welzijn in het onderwijs (3) palliatieve zorg (2) sociale interventies met impact (2) (-) digital skills & mediawijsheid (2) digitale tools (2) gezonde omgeving (1) quality of life (1) (-) product design (1) taalbeleid (1) clil (1) selfie (1) groene transitie (1) gender en gelijke kansen (1) sterk werk (1) sdg - sustainable development goals (1) levenslang leren (1) Zoeken op tekst