NursEduPal@Euro An international consortium collaborates on innovation in palliative care education of bachelor-degree nurses. EscapePZ We collaborate with palliative care specialist nurses to develop escape games that will later be made freely available in the sector. These games offer an innovative way to interact, test problem-solving abilities, and face challenges. NursEduPal@IMPACT Although nurses constitute the largest group of healthcare professionals involved in providing palliative care (PC), there is still insufficient emphasis on it in basic nursing education. That's why Howest is developing the NursEduPal projects. Nurses are the primary caregivers i Promised PROMISED is an innovative research project that helps secondary school teachers address the development of scientific, digital, green and linguistic competencies in a second language in an inclusive and integrated way. STEAMhive II Within STEAMhive II, Howest provides support to organizations that organize extracurricular STEM activities through Mind-and-Makerspace (MAM) and Industrial Design Center (IDC). The project team aims to inspire and facilitate through various activities. STEAMHIVE III Howest, through STEAMhive, plays a pivotal role in the field of STEM in leisure activities. Within STEAMhive III, Howest provides support to organisations aiming to establish extracurricular STEM activities from the Mind- and Makerspace and The Enterprise. Filter Expertisedomein (-) Onderwijs (5) Architectuur, Energie & Bouw (2) (-) Gezondheid & Zorg (1) Productontwerp, Digital Design & Arts (1) Mens & Samenleving (1) Media & Communicatie (1) Tech & IT (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden serious games (1) Thema's onderwijs en vorming (11) didactische innovatie (7) preventieve gezondheid (6) digital health (6) sociale interventies met impact (5) digitale tools (5) educatieve technologie (4) innovatieve leeromgevingen (4) gezonde omgeving (4) welzijn in het onderwijs (4) (-) palliatieve zorg (3) (-) stem/steam (3) quality of life (3) digital skills & mediawijsheid (2) gezondheidsbevordering (2) vermaatschappelijking van zorg en welzijn (2) healthy aging (2) leefbare omgeving (2) gender en gelijke kansen (2) sport & coaching (1) vital cities (1) slaaphygiëne (1) product design (1) digital storytelling and influencing (1) innovatieve ondersteuning in en door de gemeenschap (1) taalbeleid (1) duurzaamheid (1) clil (1) selfie (1) groene transitie (1) innovatie (1) sterk werk (1) sdg - sustainable development goals (1) levenslang leren (1) sociaal-emotionele vaardigheden (1) Zoeken op tekst