ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Kapitein Werkgeluk The aim of the project is to firmly embed Job Satisfaction in secondary education. Keeping teachers happy on board is the guiding principle. Because without Job Satisfaction, no one sails smoothly. Sleepcoach 2 Studies show that good sleep enhances the vitality of both employees and organizations. In this project, a widely applicable training program is being developed for workplace wellbeing professionals. Filter Expertisedomein Onderwijs (10) Tech & IT (8) Media & Communicatie (4) Gezondheid & Zorg (3) (-) Mens & Samenleving (2) (-) Architectuur, Energie & Bouw (1) Business & Ondernemen (1) Sport, Toerisme & Recreatie (1) Productontwerp, Digital Design & Arts (0) Kernwoorden ai (1) mixed reality (1) Thema's sociale interventies met impact (6) vital cities (6) digitale tools (5) gezonde omgeving (4) preventieve gezondheid (3) (-) onderwijs en vorming (3) stem/steam (3) quality of life (3) industrie 4.0 (2) digital health (2) educatieve technologie (1) didactische innovatie (1) sport & coaching (1) innovatieve leeromgevingen (1) big data and analytics (1) product design (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) Zoeken op tekst