YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." PUW! In Flemish education, there is often talk of working excellently and maximizing talent, but at the same time, the least attention is paid to those who have the most potential and, as a result, they are at risk of dropping out. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Brugge beweegt The project Bruges Moves is a structural collaboration between Howest and the City of Bruges to engage students in encouraging all residents of Bruges to participate in physical activity. PoST-IT In PoST-IT, three areas of expertise within Howest are innovatively connected: (1) politicizing social work, (2) evaluation and impact of social interventions, and (3) data sciences. Urban meiden Research indicates that socially active sports practices are empowering and contribute to a positive perception of young people in disadvantaged neighborhoods. MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs Impact Lab The objective of this project is to establish an Impact Lab. Society is facing significant challenges that require changes and immediate actions. Filter Expertisedomein Onderwijs (6) (-) Mens & Samenleving (6) (-) Tech & IT (2) Gezondheid & Zorg (1) Architectuur, Energie & Bouw (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden digital applications (2) didactiek (1) ai (1) Thema's cyber security (14) digitale tools (11) industrie 4.0 (6) (-) sociale interventies met impact (5) big data and analytics (5) preventieve gezondheid (4) digital health (4) vital cities (4) digitaal ondernemen en logistiek (4) gezonde omgeving (4) (-) educatieve technologie (3) onderwijs en vorming (3) sport & coaching (3) quality of life (3) digital skills & mediawijsheid (2) innovatieve ondersteuning in en door de gemeenschap (2) game ontwikkeling en technologie (1) marketing & communicatie (1) stem/steam (1) didactische innovatie (1) innovatieve leeromgevingen (1) vermaatschappelijking van zorg en welzijn (1) healthy aging (1) product design (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) metaverse (1) ondernemerschap (1) logistiek 4.0 (1) duurzaamheid (1) d4e1 (1) innovatie (1) gender en gelijke kansen (1) Zoeken op tekst