KidBeats How does listening to music affect brain development? The KidBeats project considers music as a crucial factor in children's development, although technology isn't fully prepared to bridge the gap between musicians and children. Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). DistractionÂDriving The proposed user study aims to assess the level of distraction during driving and evaluate the use of screens such as a smartphone or a car kit. ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Filter Expertisedomein (-) Tech & IT (3) Architectuur, Energie & Bouw (2) (-) Productontwerp, Digital Design & Arts (1) Media & Communicatie (1) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden ar/vr/xr (13) ai (12) artificial intelligence (8) blockchain (5) 5g (5) digital applications (4) energie (3) didactiek (2) iot (2) game technology (2) transmediale formats (2) ux - user experience (2) (-) ui - user interfaces (2) (-) social creativity (1) immersive technology (1) blended learning (1) cloud (1) stem (1) nanosequencing (1) motion capture (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) (-) mixed reality (1) web 3 (1) Thema's digitale tools (2) onderwijs en vorming (1) product design (1) Zoeken op tekst