MJP Blended HV COVID-19 has demonstrated that utilizing digital communication tools, whether alone or in combination with face-to-face interactions, can greatly enhance the experiences of citizens, clients, and patients in their interactions with service providers, helpers, and healthcare profs Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. Filter Expertisedomein (-) Tech & IT (2) (-) Gezondheid & Zorg (2) Productontwerp, Digital Design & Arts (2) Architectuur, Energie & Bouw (0) Onderwijs (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (10) ai (10) artificial intelligence (8) blockchain (5) 5g (4) (-) digital applications (3) energie (3) coaching (2) iot (2) ux - user experience (2) ui - user interfaces (2) motivatie (1) (-) immersive technology (1) didactiek (1) cloud (1) stem (1) nanosequencing (1) mixed reality (1) web 3 (1) Thema's digitale tools (3) educatieve technologie (1) sociale interventies met impact (1) digital health (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) didactische innovatie (1) vermaatschappelijking van zorg en welzijn (1) Zoeken op tekst