KKGK Taalcoach Creating equal opportunities for vulnerable groups is a top priority for Flemish education policy. Quality preschool and primary education that can overcome barriers is essential in this regard. Satellietenmodel WH With this project, we aim to foster a culture of learning and enthusiasm for learning in the Westhoek region. Howest acts as a knowledge partner in defining a matrix with LLL formats and, together with Syntra, will shape a learning network involving businesses. Coping with crisis This project aims to introduce 'Oral Literature for Development' (OL4D) as a new paradigm, based on the belief that culture and creativity are central to the development of all people. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Pagination First page Previous page 1 2 3 4 Filter Expertisedomein Gezondheid & Zorg (14) Tech & IT (12) Onderwijs (10) Sport, Toerisme & Recreatie (10) Productontwerp, Digital Design & Arts (6) Mens & Samenleving (5) Media & Communicatie (2) Architectuur, Energie & Bouw (1) Business & Ondernemen (0) Kernwoorden ar/vr/xr (4) digital applications (3) ai (2) mixed reality (2) social creativity (1) coaching (1) motivatie (1) didactiek (1) 5g (1) Thema's digitale tools (18) (-) onderwijs en vorming (17) cyber security (14) (-) digital health (11) (-) preventieve gezondheid (10) didactische innovatie (9) sociale interventies met impact (8) digital skills & mediawijsheid (8) stem/steam (8) industrie 4.0 (7) educatieve technologie (7) gezonde omgeving (7) vital cities (6) digitaal ondernemen en logistiek (6) quality of life (6) product design (6) (-) game ontwikkeling en technologie (5) innovatieve leeromgevingen (5) big data and analytics (5) welzijn in het onderwijs (5) marketing & communicatie (4) sport & coaching (4) digital storytelling and influencing (4) palliatieve zorg (3) metaverse (3) circulaire economie (2) ondernemerschap (2) gezondheidsbevordering (1) slaaphygiëne (1) healthy aging (1) Zoeken op tekst