QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. KidBeats How does listening to music affect brain development? The KidBeats project considers music as a crucial factor in children's development, although technology isn't fully prepared to bridge the gap between musicians and children. Filter Expertisedomein Onderwijs (1) Productontwerp, Digital Design & Arts (1) Media & Communicatie (1) Tech & IT (0) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden (-) social creativity (2) storytelling (2) ai (2) podcasts (1) digital applications (1) coaching (1) (-) ar/vr/xr (1) didactiek (1) kunststoffen (1) 3d print (1) mixed reality (1) Thema's cyber security (5) stem/steam (3) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) marketing & communicatie (2) (-) onderwijs en vorming (2) didactische innovatie (2) industrie 4.0 (1) educatieve technologie (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) (-) product design (1) gen z (1) metaverse (1) audio (1) Zoeken op tekst