QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. GalvanEyez Infra Creating digital content (marketing campaigns, websites, apps and VR/AR applications) requires a thorough understanding of end-user experiences and responses. Traditional methods such as surveys provide valuable insights, but often miss the unconscious responses. XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Filter Expertisedomein Tech & IT (1) Onderwijs (1) Media & Communicatie (1) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden storytelling (2) (-) ar/vr/xr (2) ai (2) (-) podcasts (1) social creativity (1) digital applications (1) coaching (1) didactiek (1) mixed reality (1) Thema's cyber security (5) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) (-) marketing & communicatie (2) (-) onderwijs en vorming (2) didactische innovatie (2) industrie 4.0 (1) educatieve technologie (1) stem/steam (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) metaverse (1) audio (1) Zoeken op tekst