ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein Tech & IT (2) Productontwerp, Digital Design & Arts (2) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden (-) ai (4) storytelling (2) digital applications (2) ar/vr/xr (2) didactiek (2) podcasts (1) social creativity (1) blockchain (1) coaching (1) immersive technology (1) blended learning (1) game technology (1) transmediale formats (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) mixed reality (1) web 3 (1) Thema's industrie 4.0 (2) (-) onderwijs en vorming (2) digitale tools (2) cyber security (2) big data and analytics (2) educatieve technologie (1) digital skills & mediawijsheid (1) didactische innovatie (1) smart grids (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) (-) metaverse (1) audio (1) (-) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst