ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms Filter Expertisedomein Tech & IT (2) Productontwerp, Digital Design & Arts (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden digital applications (3) ar/vr/xr (2) (-) ai (2) blockchain (1) artificial intelligence (1) coaching (1) energie (1) didactiek (1) (-) transmediale formats (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's industrie 4.0 (2) game ontwikkeling en technologie (2) onderwijs en vorming (2) (-) digitale tools (2) cyber security (2) big data and analytics (2) metaverse (2) educatieve technologie (1) digital skills & mediawijsheid (1) didactische innovatie (1) smart grids (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) digital storytelling and influencing (1) (-) gen z (1) audio (1) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst