5G-Pilot Zeevaart This project harnesses 5G technology for unmanned navigation on inland waterways, focusing on semi-autonomous inland navigation with support through 5G connectivity. Howest is exploring the possibilities of a 360° camera and VR applications on the boat & will conduct field tests. I-READ IN VET Reading comprehension is a crucial skill for students. The primary objective of this project is to enhance the reading proficiency and enjoyment of students in vocational-oriented programs. To encourage them to read more, the Close Reading methodology will be employed. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (15) Onderwijs (6) Productontwerp, Digital Design & Arts (6) Sport, Toerisme & Recreatie (5) Gezondheid & Zorg (4) Media & Communicatie (3) Business & Ondernemen (1) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Kernwoorden (-) ar/vr/xr (21) ai (21) energie (10) blockchain (6) digital applications (5) 5g (5) social creativity (4) (-) didactiek (4) co-creatie (3) stem (3) game technology (3) ux - user experience (2) ui - user interfaces (2) (-) mixed reality (2) coaching (1) motivatie (1) blended learning (1) simulatie onderwijs (1) Thema's cyber security (5) didactische innovatie (4) educatieve technologie (3) onderwijs en vorming (3) digitale tools (3) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) industrie 4.0 (1) digital health (1) marketing & communicatie (1) metaverse (1) Zoeken op tekst