Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms ProeftuinMedia XR5G Will we soon see (even more) virtual reality integrated into traditional TV news broadcasts? Will we have real-time statistics of football players displayed on our smartphones during matches? REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (3) Media & Communicatie (1) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden ar/vr/xr (4) digital applications (2) ai (2) game technology (2) (-) transmediale formats (2) social creativity (1) didactiek (1) blended learning (1) motion capture (1) 5g (1) experience design (1) simulatie onderwijs (1) (-) kunststoffen (1) 3d print (1) Thema's game ontwikkeling en technologie (2) product design (1) digital storytelling and influencing (1) gen z (1) metaverse (1) recyclaat (1) Zoeken op tekst