Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. ELNA Experiential Learning in and with Nature: Towards Sustainable Implementation in Diverse Contexts YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." Healthy Howest The Healthy Howest project aims to develop a health policy for Howest students and staff. A policy plan is being devised to promote physical, mental, and social well-being among both staff and students. Filter Expertisedomein (-) Gezondheid & Zorg (3) Tech & IT (2) Onderwijs (1) (-) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (1) Thema's preventieve gezondheid (7) sociale interventies met impact (6) digital health (6) digitale tools (4) gezonde omgeving (4) vital cities (3) leefbare omgeving (3) (-) quality of life (3) onderwijs en vorming (2) gezondheidsbevordering (2) (-) vermaatschappelijking van zorg en welzijn (2) healthy aging (2) innovatieve ondersteuning in en door de gemeenschap (2) educatieve technologie (1) palliatieve zorg (1) stem/steam (1) sport & coaching (1) slaaphygiëne (1) product design (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) duurzaamheid (1) bouwen in de toekomst (1) innovatie (1) gender en gelijke kansen (1) sociaal-emotionele vaardigheden (1) Zoeken op tekst