Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. ELNA Experiential Learning in and with Nature: Towards Sustainable Implementation in Diverse Contexts Healthy Howest The Healthy Howest project aims to develop a health policy for Howest students and staff. A policy plan is being devised to promote physical, mental, and social well-being among both staff and students. Urban meiden Research indicates that socially active sports practices are empowering and contribute to a positive perception of young people in disadvantaged neighborhoods. Filter Expertisedomein (-) Gezondheid & Zorg (4) Tech & IT (2) Onderwijs (1) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) (-) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (1) immersive technology (1) Thema's digital health (7) preventieve gezondheid (6) game ontwikkeling en technologie (4) digitale tools (4) sociale interventies met impact (3) (-) gezonde omgeving (3) product design (3) sport & coaching (2) gezondheidsbevordering (2) (-) vermaatschappelijking van zorg en welzijn (2) healthy aging (2) leefbare omgeving (2) quality of life (2) digital storytelling and influencing (2) metaverse (2) palliatieve zorg (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) stem/steam (1) circulaire economie (1) didactische innovatie (1) vital cities (1) slaaphygiëne (1) innovatieve ondersteuning in en door de gemeenschap (1) welzijn in het onderwijs (1) gen z (1) audio (1) revalidatie (1) duurzaamheid (1) d4e1 (1) virtual humans (1) recyclaat (1) innovatie (1) gender en gelijke kansen (1) Zoeken op tekst