Promised PROMISED is an innovative research project that helps secondary school teachers address the development of scientific, digital, green and linguistic competencies in a second language in an inclusive and integrated way. QUINDO4 Quindo is a hub where young people in Kortrijk are provided with the tools to learn and refine cross-media skills. It's a place where, under guidance, they can produce and present content on an online platform, with streaming radio at its core. STEAMhive II Within STEAMhive II, Howest provides support to organizations that organize extracurricular STEM activities through Mind-and-Makerspace (MAM) and Industrial Design Center (IDC). The project team aims to inspire and facilitate through various activities. STEAMHIVE III Howest, through STEAMhive, plays a pivotal role in the field of STEM in leisure activities. Within STEAMhive III, Howest provides support to organisations aiming to establish extracurricular STEM activities from the Mind- and Makerspace and The Enterprise. Gen Z Lab Gen Z (individuals born between 1995 and 2009) is the future – as citizens, consumers, and employees. However, Gen Z keeps their cards close to the chest. Coping with crisis This project aims to introduce 'Oral Literature for Development' (OL4D) as a new paradigm, based on the belief that culture and creativity are central to the development of all people. Filter Expertisedomein (-) Onderwijs (3) (-) Media & Communicatie (3) Architectuur, Energie & Bouw (2) Productontwerp, Digital Design & Arts (2) Gezondheid & Zorg (1) Mens & Samenleving (1) Tech & IT (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden storytelling (2) podcasts (1) social creativity (1) coaching (1) Thema's onderwijs en vorming (12) didactische innovatie (7) digital skills & mediawijsheid (5) educatieve technologie (4) (-) stem/steam (4) innovatieve leeromgevingen (4) welzijn in het onderwijs (3) palliatieve zorg (2) sociale interventies met impact (2) marketing & communicatie (2) digitale tools (2) (-) digital storytelling and influencing (2) preventieve gezondheid (1) digitaal ondernemen en logistiek (1) gezonde omgeving (1) quality of life (1) product design (1) taalbeleid (1) gen z (1) clil (1) selfie (1) groene transitie (1) gender en gelijke kansen (1) sterk werk (1) sdg - sustainable development goals (1) levenslang leren (1) sociaal-emotionele vaardigheden (1) Zoeken op tekst