Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (3) Tech & IT (1) (-) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ai (2) digital applications (1) ar/vr/xr (1) immersive technology (1) didactiek (1) blended learning (1) game technology (1) transmediale formats (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) Thema's game ontwikkeling en technologie (4) stem/steam (3) smart grids (3) product design (3) preventieve gezondheid (2) digitale tools (2) vital cities (2) (-) metaverse (2) voedingsindustrie (2) industrie 4.0 (1) sociale interventies met impact (1) digital health (1) digital skills & mediawijsheid (1) marketing & communicatie (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) digital storytelling and influencing (1) gen z (1) audio (1) revalidatie (1) sustainable industrialization (1) d4e1 (1) (-) virtual humans (1) recyclaat (1) groene transitie (1) Zoeken op tekst