Promised PROMISED is an innovative research project that helps secondary school teachers address the development of scientific, digital, green and linguistic competencies in a second language in an inclusive and integrated way. YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." STEAMhive II Within STEAMhive II, Howest provides support to organizations that organize extracurricular STEM activities through Mind-and-Makerspace (MAM) and Industrial Design Center (IDC). The project team aims to inspire and facilitate through various activities. TEENIE TINY HOUSES From conversations with partners in the construction sector, it became evident that there is untapped potential for integrating STEM into the construction industry. SD GUERILLARTS A group of young people aged 14 and above will collaborate on spotlighting the Sustainable Development Goals (SDGs) through an artistic-technological intervention in their city/town. A program will be established in collaboration with local youth organizations. STEAMHIVE III Howest, through STEAMhive, plays a pivotal role in the field of STEM in leisure activities. Within STEAMhive III, Howest provides support to organisations aiming to establish extracurricular STEM activities from the Mind- and Makerspace and The Enterprise. Filter Expertisedomein (-) Onderwijs (3) (-) Architectuur, Energie & Bouw (2) Productontwerp, Digital Design & Arts (1) (-) Mens & Samenleving (1) Media & Communicatie (1) Tech & IT (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Kernwoorden social creativity (2) co-creatie (2) stem (2) design thinking (2) Thema's onderwijs en vorming (10) sociale interventies met impact (7) didactische innovatie (7) (-) stem/steam (6) educatieve technologie (5) digitale tools (5) vital cities (4) innovatieve leeromgevingen (4) smart grids (3) gezonde omgeving (3) welzijn in het onderwijs (3) palliatieve zorg (2) preventieve gezondheid (2) digital skills & mediawijsheid (2) leefbare omgeving (2) quality of life (2) product design (2) innovatieve ondersteuning in en door de gemeenschap (2) groene transitie (2) voedingsindustrie (2) gender en gelijke kansen (2) industrie 4.0 (1) digital health (1) sport & coaching (1) digital storytelling and influencing (1) taalbeleid (1) sustainable industrialization (1) clil (1) selfie (1) bouwen in de toekomst (1) sterk werk (1) sdg - sustainable development goals (1) levenslang leren (1) sociaal-emotionele vaardigheden (1) Zoeken op tekst