PUW! In Flemish education, there is often talk of working excellently and maximizing talent, but at the same time, the least attention is paid to those who have the most potential and, as a result, they are at risk of dropping out. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our Sleepcoach 1in 3 people lacks sufficient sleep. Sleep is crucial for our mental and physical functioning in both the short and long term. Through this Practice-Oriented Research (PWO) project, we are developing a prevention program emphasizing the importance of sleep and good sleep hygiene. Stroke2gether The Stroke2gether project focuses on the development and scaling of a digital transmural recovery pathway for individuals after a stroke. It is a stroke care pathway that combines healthcare, lifestyle, and mental support in one remote program. Filter Expertisedomein Onderwijs (4) Productontwerp, Digital Design & Arts (4) (-) Tech & IT (3) (-) Gezondheid & Zorg (2) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Business & Ondernemen (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden coaching (2) digital applications (1) motivatie (1) didactiek (1) ai (1) Thema's cyber security (14) digitale tools (11) digital health (8) preventieve gezondheid (7) industrie 4.0 (6) big data and analytics (5) digitaal ondernemen en logistiek (4) gezonde omgeving (4) quality of life (4) onderwijs en vorming (3) vermaatschappelijking van zorg en welzijn (3) healthy aging (3) (-) educatieve technologie (2) digital skills & mediawijsheid (2) sport & coaching (2) (-) gezondheidsbevordering (2) welzijn in het onderwijs (2) duurzaamheid (2) innovatie (2) palliatieve zorg (1) sociale interventies met impact (1) (-) game ontwikkeling en technologie (1) marketing & communicatie (1) didactische innovatie (1) vital cities (1) slaaphygiëne (1) innovatieve leeromgevingen (1) leefbare omgeving (1) metaverse (1) ondernemerschap (1) industriele security (1) logistiek 4.0 (1) d4e1 (1) duurzaam ruimtegebruik (1) Zoeken op tekst