YET 20 "The best is YET to come" builds on the research project YET (Youth Environment & engagement Tool) that was commissioned by the Flemish Community, Department of the Environment and fitted into the grant call "Together we imagine space." EduMac-XR In this project, the prototype of the VR training (developed in the PWO SPRINT EDU XR) is optimized and expanded. This VR training is aimed at secondary school students (vocational orientation) learning to operate complex woodworking machines. AID Generative AI is currently experiencing a significant surge. AI enthusiasts see endless opportunities, while doomsayers predict the downfall of creative professions and disruption in education. This research focuses on the role of AI applications in the creative sector. Filter Expertisedomein Productontwerp, Digital Design & Arts (4) (-) Tech & IT (2) (-) Onderwijs (2) Architectuur, Energie & Bouw (1) Mens & Samenleving (1) Gezondheid & Zorg (0) Business & Ondernemen (0) (-) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden Thema's digitale tools (15) cyber security (14) onderwijs en vorming (11) digital health (9) didactische innovatie (9) educatieve technologie (7) stem/steam (7) industrie 4.0 (6) preventieve gezondheid (6) digital skills & mediawijsheid (5) innovatieve leeromgevingen (5) big data and analytics (5) gezonde omgeving (5) quality of life (5) vital cities (4) digitaal ondernemen en logistiek (4) welzijn in het onderwijs (4) sociale interventies met impact (3) sport & coaching (3) (-) product design (3) palliatieve zorg (2) marketing & communicatie (2) metaverse (2) game ontwikkeling en technologie (1) ondernemerschap (1) Zoeken op tekst