You are a developer pur sang with a focus on graphics and gameplay programming, using C++ and a 3D API. This distinguishes you from a traditional programmer. The end product always is a real time application (game, AR, VR, simulation,...).
You are responsible for turning all loose elements into a coherent game. As such, you spend the majority of your time in the game engine.
Your thorough knowledge of 3D modeling and game engines allows you to combine various assets within a professional engine into a finished game product in an extremely efficient way. The focus is not on being able to design content yourself, but on creating it and on its technical implementation.
The world of a Game Developer is 3D translated into code!
Future jobs for students who graduate in this major are 3D programmer, Level Designer, Console programmer, Technical artist, Game Engine programmer, Gameplay Developer, Tool Developer, Shader Developer, Scripting, Asset Implementation,…
Semester 5 can be substituted by a study semester abroad at one of our international partner universities.
Curriculum Game Development