XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. Filter Expertisedomein Tech & IT (3) Onderwijs (2) Productontwerp, Digital Design & Arts (1) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ai (3) (-) ar/vr/xr (2) social creativity (1) (-) digital applications (1) blockchain (1) didactiek (1) mixed reality (1) Thema's cyber security (5) digitale tools (4) game ontwikkeling en technologie (3) didactische innovatie (3) educatieve technologie (2) digital health (2) digital skills & mediawijsheid (2) (-) onderwijs en vorming (2) industrie 4.0 (1) sociale interventies met impact (1) marketing & communicatie (1) (-) metaverse (1) Zoeken op tekst