EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. Filter Expertisedomein Tech & IT (2) Productontwerp, Digital Design & Arts (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden storytelling (2) ai (2) podcasts (1) social creativity (1) (-) digital applications (1) coaching (1) ar/vr/xr (1) didactiek (1) (-) kunststoffen (1) 3d print (1) (-) mixed reality (1) Thema's digitale tools (4) (-) onderwijs en vorming (2) educatieve technologie (1) sociale interventies met impact (1) game ontwikkeling en technologie (1) digital health (1) digital skills & mediawijsheid (1) didactische innovatie (1) product design (1) virtual humans (1) (-) recyclaat (1) Zoeken op tekst