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Research projects

SPACE 2

Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent?                    

Be-Mobile

The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users).                                                           

DistractionDriving

The proposed user study aims to assess the level of distraction during driving and evaluate the use of screens such as a smartphone or a car kit.                                                                                                                                       

EscapePZ

We collaborate with palliative care specialist nurses to develop escape games that will later be made freely available in the sector. These games offer an innovative way to interact, test problem-solving abilities, and face challenges.