ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. IVART The clinical (pediatric) ophthalmic practice is confronted daily with the limitations of available visual assessment and rehabilitation tools. Ophthalmologists consistently face challenges in obtaining reliable results from vision tests in children. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein Tech & IT (3) Productontwerp, Digital Design & Arts (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden digital applications (4) (-) ai (4) didactiek (2) blockchain (1) coaching (1) energie (1) ar/vr/xr (1) blended learning (1) game technology (1) ux - user experience (1) ui - user interfaces (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) mixed reality (1) Thema's cyber security (6) industrie 4.0 (3) (-) digitale tools (3) big data and analytics (3) onderwijs en vorming (2) smart grids (2) educatieve technologie (1) digital skills & mediawijsheid (1) didactische innovatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) metaverse (1) audio (1) (-) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst